Thomas Makryniotis
Thomas Makryniotis
I create pipelines for 3D assets
Utrecht, Netherlands

I have 20 years of experience in 3D assets production and delivery at scale for fashion and other product industries, including hero visuals, prototyping, sampling, e-commerce, virtual fitting, AR & VR.

Resume PDF

Skills

Team ManagementAutomationArt DirectionGenAIPhotogrammetryDigital TwinsCAD3D Visualization3D Scanning3D ModelingDigital SculptingRetopologyUV MappingPBR TexturingTexture BakingLook DevelopmentPython ScriptingMel Scripting

Software proficiency

Maya
Maya
Mudbox
Mudbox
Blender
Blender
Houdini
Houdini
Cinema 4D
Cinema 4D
ZBrush
ZBrush
R3DS Wrap
R3DS Wrap
Rhinoceros
Rhinoceros
RealityCapture
RealityCapture
Unity
Unity
Unreal Engine
Unreal Engine
Python
Python
C#
C#
Illustrator
Illustrator
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
3DCoat
3DCoat
Style3D Atelier
Style3D Atelier
Marvelous Designer
Marvelous Designer
CLO
CLO
Arnold
Arnold
V-Ray
V-Ray
Octane Render
Octane Render
Stable Diffusion
Stable Diffusion
Midjourney
Midjourney