Thomas Makryniotis
Thomas Makryniotis
Lead Artist | Art Director
Utrecht, Netherlands

I specialize in 3D art production and direction for characters, costume, and fashion. Having a background in garment design and construction, as well as extensive knowledge of media & entertainment software and methods, gives me a unique perspective on character art. I have substantial experience both as team leader and individual contributor.

Skills

Character DesignCostume DesignArt DirectionCharacter Modeling3D ModelingDigital SculptingLook Development

Software proficiency

Maya
Maya
Mudbox
Mudbox
Blender
Blender
ZBrush
ZBrush
DAZ Studio
DAZ Studio
Illustrator
Illustrator
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere
Substance 3D Modeler
Substance 3D Modeler
Substance 3D Sampler
Substance 3D Sampler
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Stager
Substance 3D Stager
3DCoat
3DCoat
Marvelous Designer
Marvelous Designer
CLO
CLO
V-Ray
V-Ray
Marmoset Toolbag
Marmoset Toolbag
Octane Render
Octane Render
Keyshot
Keyshot
Arnold
Arnold
R3DS ZWRAP
R3DS ZWRAP
R3DS Wrap
R3DS Wrap
RealityCapture
RealityCapture
Cinema 4D
Cinema 4D
Rhinoceros
Rhinoceros
Unreal Engine
Unreal Engine

Experience

  • 3D Lead Designer at Adobe
    AF
    April 2022 - Present